Last weekend we were guests of Game Over Milano, an underground Italian Indie Developers festival.
For the occasion we decided to bring a “beefier” version of Blue Volta‘s demo, and it has been warmly welcomed. We received lots of impressions and suggestions, which will help us improve the game as much as possible.
We would like to thank the Game Over organisers that also this year allowed us into the event, Flupazzi for creating our marvellous mascot, all of our developer friends (you are so many!) and whoever stopped by to try the game or just to say hello.
Now it’s time to get back to work. Our first objective is near and we have plenty of enthusiasm to ride.
We have a composer for Blue Volta. After a long search for someone who would share our vision on Blue Volta, we can finally say that we found the right musician for the project. So we officially welcome aboard Paolo Giacci, talented composer made in Abruzzo. https://www.paologiacci.com https://soundcloud.com/paolo-giacci/sets/spotlight Paolo is…
We knew that developing a game would not be easy, and that looking for someone to finance a classic point and click graphic adventure in 2017 would have made us sweat a lot. However, something happened that forced us to slow down and re-evaluate the project overall: life. Read more…
Hi folks and welcome to Ossocubo’s devlog! Yay! You know, we have been thinking for a while about whether or not to open a devlog. We were all concerned about the actual amount of interesting things to say or the quality of the material to show, but since the development…